????
MascotCapsule Developer Network

3DView package

Reduces the workload and facilitates the streamlined and cost-effective development of a rich user interface

3DView package is a library that uses MascotCapsule 3D rendering functionalities, and it facilitates easy development of rich 3D representations in the user interface (menu screens, etc.). 3DView package library streamlines the workload for implementing the rich 3D user interface with the icon display, alignment, focus setting; 3D special effects; and 3D effects for the transition to a full-screen displays, etc.


Look at the product catalog. (PDF 1302KB)

This content requires Flash
This content requires Flash. To view this content, JavaScript must be enabled, and you need the latest version of the Adobe Flash Player.
3D View Effecter
[ 3DView package implementation example ]

3DView package Features

  • Designers can use authoring tools for creating the 3D effects in the screen transition.

  • Capable of implementing the 3D effects for icon controls (random placement, grid layout, cascading layout), cursors, focusing, etc.

    3DView package

  • Capable of implementing full-screen 3D effects in the transition from one to another.

Functional Specification


Look at the product catalog. (PDF 1302KB)

3DView package specification

Operating environment CPU ARM7 or above
Note: Varies depending on the 3D representation to be executed. For "rich" 3D representations at QVGA or better output resolution, ARM9 @ 150 MHz or above is recommended
(Capable of running without a floating-point hardware)
Code
size
Approx. 200 KB
Note: Only for 3DView package. MascotCapsule (100k) is separately required.
Exact size varies depending on the compiler
Engine
work
area
Varies depending on the content and output resolution
Note: In addition to the recommended size of 1 MB or more for the content,
the buffer is required according to the output resolution
OS ITRON, Linux, Symbian OS, Windows, Windows CE, Windows Mobile
Note: It is easy to accommodate the new environment, because environment-dependent processes are separated as the porting layer
3D authoring tools 3ds Max 9.0/2008/2009/2010,
Maya 8.5/2008/2009/2010,
LightWave3D 7.5 or later,
Softimage 7.5/2010 , etc.
Please visit this page for a list of functional specifications.


Back Page Top
Site map Contacts Terms of Use