MascotCapsule Developer Network

Press Release

Oct 28, 2010 HI CORPORATION Launches Sales of Software "MascotCapsule® eruptionST" That Enables Easy Rendering of Content for Stereovision
Oct 6, 2010 HI and PANTECH Enter into a License Agreement for a Middleware "MascotCapsule® Style3D"
Sep 30, 2010 HI Games & Publishing Announces Distribution of "HamTouch!" for iPhone®/ iPod® touch/iPad™, as First Title in "Communi-Pets" Series
Aug 26, 2010 HI's 3D Rendering Engine MascotCapsule® eruption Is Adopted by Pantech Co., Ltd. for Their Android™-based Smartphone, "Vega"
Aug 12, 2010 HI's 3D rendering engine "MascotCapsule® eruption" is adopted for SQUARE ENIX's "CHAOS RINGS™" for iPad™
Jun 21, 2010 HI 's 3D Rendering Engine MascotCapsule® Shipments Exceeds 600 Million Worldwide
Jun 14, 2010 HI and Vitusoft Enter Into MOU On the Development of Mobile And Smart Phone Games
May 26, 2010 HI CORPORATION 3D Rendering Engine "MascotCapsule® eruption" Is Adopted for Capcom's game "Resident Evil® 4: iPad™ edition" for iPad
May 24, 2010 HI's Embedded 3D Rendering Engine MascotCapsule® Supports Stereopsis
-HI Develops an Extended Function That Automatically Generates Images For Stereopsis Using 3D Models-
May 11, 2010 HI's 3D rendering engine "MascotCapsule® eruption" is adopted for the worldwide release of SQUARE ENIX's new RPG "CHAOS RINGS™" for iPhone®/iPod® touch
Apr 26, 2010 HI Collaborates with NeoMtel on Developing a User Interface Solution "HIVE", Facilitating the Development of User Interfaces with a Combined 2D Vector Graphics and 3D Graphics
Mar 11, 2010 HI Collaborates With INNOPHILIA For 3D User Interface Software Technology For Android
Jan 25, 2010 HI's 3D Rendering Engine "MascotCapsule® V3" Is Adopted for Capcom's Action Video Game "Ghost'n Goblins™ Gold Knights" for iPhone® and iPod® touch
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